Hello Jamie, thanks for answering and sorry for my delay,
I am using Sound Waves, but I would like the correct workflow for translating a game, should I create the localized asset, and then go to asset location and reimport that asset with the one from the spanish sound file?
Also, How is the correct way to change the game lenguage? I would like to make a menu that let players change it without need to restart the game (if it is possible).
Due to project needs, I finally decided to make a fork of the project and change every sound and text that needed to be localized, but I will need localize more projects, and I would like to know how to properly do it.
Thanks!