So, attempt 500
I have a drone ( blue cube ), the swing arm and the camera, in an actor. Notice the hierarchy
The spring arm is only connected to the actor, so the drone can be in any orientation. ( The drone is not connected to the boom ).
I’ve coded the actor to move forward slowly in X. I’ve also coded the drone to randomly adopt different rotations. And I can move the camera using the mouse to observe. The spring arm relative rotation is limited:
This is the code for the boom, the rest ( not shown ), is just for moving the actor and drone
Any good!?