Integrating a customized GPT (under MyGPTs) into an Unreal Engine 5 VR project for real-time interaction can be broken down into several key components:
1. Connecting GPT with Unreal Engine
- REST API Approach:
OpenAI provides an API for GPT models. You can send requests from Unreal Engine using:- UE5’s HTTP module (
FHttpModule
) to send/receive data. - Blueprints (WebSocket or HTTP Requests) if you prefer a no-code approach.
- Python Plugin for UE to communicate with the OpenAI API.
- UE5’s HTTP module (
- Local Model (Optional):
If you want to run a local LLM (e.g., Llama, Mistral), consider:- Running Ollama locally and using Unreal’s Python scripting for communication.
- Using Socket.IO or ZeroMQ for faster interaction.
2. Handling Voice Input/Output
- Speech-to-Text (Voice Input)
- Use Windows Speech Recognition API or Google Cloud Speech-to-Text.
- MetaSpeech Plugin for UE5 (supports real-time speech recognition).
- Whisper API (OpenAI) for highly accurate transcription.
- Text-to-Speech (Voice Output)
- Unreal Engine supports Amazon Polly, Google TTS, or OpenAI’s TTS.
- Use MetaVoice for expressive AI-driven voice synthesis.
- UE5 Sound System: Convert TTS responses to in-game audio.
3. Triggering Unreal Engine Events from GPT Responses
- Keyword Matching: Parse GPT responses and trigger actions based on keywords (e.g., “play music,” “open door”).
- JSON Structured Responses: Ask GPT to output structured JSON (e.g.,
{ "action": "play_animation", "name": "wave" }
) and parse it in UE5. - Blueprint Integration:
- Create an AI Controller that listens for GPT responses.
- Use Gameplay Tags or Event Dispatchers to trigger animations.
Recommended Tools & Plugins
- VA Plugin (Virtual Assistant) for UE5 – Handles voice interaction.
- MetaHuman Speech SDK – Realistic speech synthesis for avatars.
- Blueprint JSON Parser – Helps structure GPT responses for better integration.
- WebSockets Plugin – For real-time communication with external AI services.
Example Workflow
- Player speaks into a VR microphone.
- Audio is converted to text using Whisper API.
- The text is sent to GPT API, which processes it.
- GPT’s response is:
- Displayed as subtitles.
- Converted to speech via TTS.
- Parsed to trigger UE5 animations/music/etc..
Would you like code examples for any of these parts?