I looked into soft and weak pointers and from what I can tell I can reference a class instead of an instance if I use Soft Class Reference
type in VarThing
which doesn’t seem ideal since I’d have to make a new class everytime I make a new MyThing
.
I have no idea what you mean by PrimaryAssetID and AssetManager setup
However I did looked into Data Assets and these do look promising and would work if I made MyThing
blueprint inherit from Primary Data Asset
and then created instances of it as such:
are there any limitations I might face while doing this? other than not having custom icons? lol