RE #1:
Thank you. I searched this from the year 2022 and this image was enough to make what I needed.
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RE #2:
UE4.27.2:
Is GetAllActorsOfClass with Tag - more performant than GetAllActorsOfClass?
I want to use it on checkpoint Actors. I’ll have about 5 of that exact Class in a level. And I only want to GetAll with a certain tag (which is activated when checkpoint reached).
So is GetAllActorsOfClass with Tag - performant for me in a giant level (1000 other Classes) but only 5 of the Checkpoint Actor Class? Ty
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Edit: RE #3
Thank you. I ended up using this. (Unless someone tells me the first graph pic is more performant than the new Epic node.)
Before I searched for this thread, I tried to type in Get “nearest” > didnt find.
- I had to uncheck context specific, Then type in “Find Nearest.”
- Or add a GetAllActorsOfClass with Tag > drag off the Output Actors > type Find Nearest, and that worked to replace the old code:
