I am looking to develop a first person game centered around melee combat. I would think that you would start by adding tracers to an object and then cause an enemy to take damage whenever the weapon collides with them. If someone could tell me how I would go about doing this the help would be much appreciated, thank you.
Here’s a tutorial which might help you with your situation.
If you still interested here you have a basic melee tutorial:
I hope it helps
I did the tutorial in darkZ’s comment, and it didn’t work. What am I missing?
I tried this tutorial and nothing happened. Is my collision supposed to be overlap all for the cylinder, or something else?