yeah i set MyEnemy with a Get all Actors of Class and hooked up an IsValid which says it works, also set up a print string in the OnAttackedMissed which prints on overlap.
I tried setting up OnAttackMissed with the OtherActor but isnt valid.
yeah i set MyEnemy with a Get all Actors of Class and hooked up an IsValid which says it works, also set up a print string in the OnAttackedMissed which prints on overlap.
I tried setting up OnAttackMissed with the OtherActor but isnt valid.