How to I modify the VR pawn speed when moving in VR?

If I’m not mistaken, the helmet sets local coordinates for the camera. Then it will be enough to attach camera to an additional scene and set for scene local camera coordinates.

But remember that the up-down movement will also be doubled, and you will be able accidentally to look under the floor. :upside_down_face:
This can be improved, but honestly, this is a pretty bad solution in principle, have you thought about moving using the sticks on the controller?

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