I’m getting the player character, getting its ASC, and calling this function (which resides in the ASC blueprint). I do this in a different actor blueprint than the player character blueprint.
Yes, the breakpoints are hit. The problem is, the ability is not given, if this function is called in some other blueprint than the player character. Like the Give Ability node doesn’t run or something. The game is only single player. I’m even checking if the actor has authority and it does.
