Branch = work similar if true false
Switch = like switch on integer/string/enum
Switch On Enum is more clean , you will need to make a blueprint enumeration first, then add some values.
There Select as well but is less common
Branch = work similar if true false
Switch = like switch on integer/string/enum
Switch On Enum is more clean , you will need to make a blueprint enumeration first, then add some values.
There Select as well but is less common