How to get the vehicle's world locatioin?

You might find this interesting…

I have the tank spawn on the side of a hill so that it rolls backwards by physics naturally. This is what I expect. But what I didn’t expect is that the camera’s spring arm doesn’t move with the vehicle unless I pin it to the Root bone.

I am sure they had good reason for doing what they did for high performance, but it has a truly defying intuitive design.

EDIT: I got the CVMC to replicate all the movement of the tank I needed. The last piece was to turn the vehicle on its root, which was done with the Set Yaw Input. To get this to work, I needed to setup the Arcade Torque settings.