How to get the streaming level the player is in?

Yes, just Static Mesh Actors gives me the right box. But what if I have actors which are not static meshes, that I want to encompass?
I printed an array of the actors, and besides all the actors I placed, I’m getting another 2: the level itself and a brush actor. Apparently it’s the brush actor that causes it. If I remove it from the array, it’s all good. Don’t know if there’s a way to not get it in the first place.

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