How to get the streaming level of an actor in Blutility in editor?

Yep, it looks something like this:

An alternative in C++ is to look into UWorld::GetLevels(). It is far better in terms of efficiency. I just saw that you were working with C++ as well. I am trying to do something similar right now, but need to add and remove sublevels from a world in editor mode. That is twisting the mind a bit