no, I imagine the player will stop immediately, Oh a good example would be the camera in a third person game, the way the camera rotates freely around the player, but just imagine the player being the anchor point, and the player being the camera in our case.
yes the idea was to rotate around the point using the mouse, but the player will always look straight at the point, so when the black hole is spawned the player cant look around themselves, only the black hole can rotate.
your helping more than others have so that am I very grateful for.
also… I once hired a programmer to try and make this in unity, he said it was physically impossible, so now we are here