Hey, yes it’s not supported yet, as GraemeBB said, you can take a look at handlers Guide to Event Subscribing with Additional Parameters (Handler Functions)
You can either use an handler class like this
# Handler for a button InteractedWithEvent but could be used for any listenable requiring a (agent -> void) signature
on_prop_pickedup_function := type{_(:agent, :int) : void}
pickup_prop_button_handler := class:
AdditionalData: int
Callback: on_prop_pickedup_function
HandleInteractedWithEvent(Agent:agent):void=
Callback(Agent, AdditionalData)
Or you could use spawn as a quick lightweight solution
for (CaptureDevice : CaptureDevices):
spawn{WaitForZoneToBeCaptured(CaptureDevice)}
WaitForZoneToBeCaptured(CaptureDevice : capture_area_device)<suspends>:void=
loop:
Agent := CaptureDevice.ControlChangeEvent.Await()
# Agent is the new owner