How to get reference to instance of BP upon collision?

Thank you! I tried that before posting, but thanks to your comment I went back to investigate why this solution hadn’t worked. It was due to a bug in my code! Thank you very much for pointing me in the right direction :slight_smile:

I will go over the documentation again, thank you. I’ve been trying to learn along with tutorials and documentation and I’m slowly getting the hang of things, but it’s the little things that keep tripping me up. It’s incredibly difficult to find good answers when you don’t really know how to ask the questions.