GameMode normally has access to GetWorld().
Head just needs basics:
// Copyright bla bla bla
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
GameMode normally has access to GetWorld().
Head just needs basics:
// Copyright bla bla bla
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"