That error is the reason I overrode the GameModeBase’s RestartPlayer method so that I could specify the parameter the the SpawnActor call to always spawn. Well, and to be able to specify the location of where the player is going to spawn.
That error is the reason I overrode the GameModeBase’s RestartPlayer method so that I could specify the parameter the the SpawnActor call to always spawn. Well, and to be able to specify the location of where the player is going to spawn.