So I found this in log:
LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [Vessel]
LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn’t spawn Pawn of type Vessel at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
Is it possible that the first pawn blocks the rest from spawning? If so how can I fix this?