Collision boxes (→ volumes?)
EDIT: to be more specific, the BP I am working on has collision boxes and if a certain other BP with mesh components overlaps it, I want to know which collision box was triggered.
Collision boxes (→ volumes?)
EDIT: to be more specific, the BP I am working on has collision boxes and if a certain other BP with mesh components overlaps it, I want to know which collision box was triggered.