How to get overlapping component of the overlapped actor

I got it working! Didn’t do anything differently, it just connected and now it works with both Get Overlapping Components and Is Overlapping Actor. UE acted weirdly for a while, but it did agree to compile in the end and now everything works. I think it was a bug. I am not crazy.

So many thanks ClockworkOcean!! :hearts: :milk_glass: :milk_glass: