sorry for that - I didn’t add the correct pictures. I’ve edited my post.
My problem was that the i will never see the Landscape actors in selection mode. So
I think i understand why now. I created a copy of SimpleForest provided in the example for PCG. That level seems to have some settinigs preventing Landscape actors to show
When i use another level (eg Third Person default level), and recreate my landscape spline, i can see it.
This might be due to World Partition disabled on the SimpleForest example: i was not able to activate it nor check if it’s active…
The cool thing is that my code which was not working on the Simple Forest level works now ![]()
Thanks for the hint about level partition !


