I’m using Unreal Engine 5 and Paper ZD to animate a character using PaperZD AnimBP, AnimationSource and FlipBook. How do I know which Sprite is being used right now while playing the game?
I’m using Unreal Engine 5 and Paper ZD to animate a character using PaperZD AnimBP, AnimationSource and FlipBook. How do I know which Sprite is being used right now while playing the game?