No no sorry, that part of the script is working fine, but atm only TextAchievement_00 is getting fed into it.
I’m looking for a way where this text binding can be applied to all my TextAchievements without having to create a binding for each individual one. So I could use the same binding for TextAchievment_01 and it would automatically find 01 in the Data Table.
I am not sure if what I am asking is possible to be honest, I just know there is a more efficient way of doing this without creating an individual binding for all my achievements.