Epic Developer Community Forums
How to generate a procedural /voxel world
Development
Asset Creation
voxel
,
Instanced-Mesh
,
Procedural-Generation
,
Blueprint
,
question
,
unreal-engine
,
UE4
Upeaval
(Upeaval)
April 28, 2016, 12:04pm
5
you mean that even the cubes that are behind the player must be disappear ?
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