How to fix "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine"

So just putting this here in case anyone else has this problem.

I solved it by setting the card in the engine config files.

Go to Program Files / Epic Games / UE_5.0EA / Engine / Config / ConsoleVariables.ini
Add r.GraphicsAdapter=x
Where X is the index of the graphics adapter that the engine should use.

Hope this helps anyone else with this problem.

1 Like