Let’s simply call those sections “triangles”. Just collect all actors being inside the triangle you’re aiming at into an array and find the closest one. I hope I understand your question corectly, because this sounds too easy :-D.
Let’s simply call those sections “triangles”. Just collect all actors being inside the triangle you’re aiming at into an array and find the closest one. I hope I understand your question corectly, because this sounds too easy :-D.