Hi,
I am having exactly the same issue.
I tried to use GetDefaultObjectSubobjects from UClass but that does only return the subobjects that are specified in c++ code, not those added via Blueprint.
Cheers,
Galtza
Hi,
I am having exactly the same issue.
I tried to use GetDefaultObjectSubobjects from UClass but that does only return the subobjects that are specified in c++ code, not those added via Blueprint.
Cheers,
Galtza