How to find in game lat / long?

x = r * cos(lat) * cos(lon)

y = r * cos(lat) * sin(lon)

z = r *sin(lat)

(I just googled them)

The Radius is about 6371km → 637100000 in Unreal units, don’t know if a float can handle this easily. I’m not even sure if you can handle gps with float, its not that precise