How to Exit/Enter Vehicle?

I definitely have more questions. Lets try to make this as simple as possible.

  1. create a brand new VehicleTemplate w/blueprint project.
  2. from the Launcher Library tab, add the Animation Starter Pack to the new Vehicle project
  3. In the sedan properties, change Auto Possess Player to disabled
  4. drag the ASP_Character into the world
  5. open the ASP_Character blueprint and add a variable “Car” of type Sedan
  6. open the Sedan blueprint and add a variable “Player” of type ASP_Character
  7. Put these elements in the Sedan Blueprint:
  8. switch to the ASP_Character blueprint and add these elements:

This now runs without error, but pressing “F” to switch from the Sedan to the ASP_Character does absolutely nothing.

This bare-bones test is too simple. What else must be added?