How to enable input of actor bp when it is attached, and disable it when it isn't?

Hello! im also new so my answer will be really basic :wink:
2 think roads:

  1. branch with the condition at begening? IsAttached(1.2.3)-> enableInputON/OFF

  2. i dont do anything but last night journey took me to magic node called BIND - there’s a tutorial with somebody explaining this as a ā€œObservatorā€ ā€œsubscribeā€ to for example destroy something and diffrent things can act diffrent to that particular event