How to enable DirectX 12 on UE4.11

So i guess i need to write UE4Editor.exe -DX12 in the shortcut.

But what about if I write sane agument (-DX12) for the Uproject file, will that have the same effect?
Also is there any specific additional step if i want to cook the project with having (-DX12) on?

Also im not sure if im adding -DX12 correctly: Im creating a shortcut to the UE4Editor.exe and in the shortcut - in the target to the path i add

…\Engine\Binaries\Win64\UE4Editor.exe" -DX12

Is there a way to check the status of the engine is it DX12 or not?

Thank you

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