So i guess i need to write UE4Editor.exe -DX12 in the shortcut.
But what about if I write sane agument (-DX12) for the Uproject file, will that have the same effect?
Also is there any specific additional step if i want to cook the project with having (-DX12) on?
Also im not sure if im adding -DX12 correctly: Im creating a shortcut to the UE4Editor.exe and in the shortcut - in the target to the path i add
…\Engine\Binaries\Win64\UE4Editor.exe" -DX12
Is there a way to check the status of the engine is it DX12 or not?
Thank you