How to enable collision on nanite trees spawned using instanced skinned mesh spawner in the pcg graph

You can add simple collisions:

Unreal Engine 5 Custom Collision Tutorial | Basic, Complex, Custom & Generated Collision Meshes

…or use its complex collisions:

Enable Collision on Nanite Meshes | Unreal Engine 5

If you’ve done all that, check here:

How to enable the collision in pcg forest demo in electric dreams environment - Programming & Scripting / Blueprint - Epic Developer Community Forums