How to enable aim with array of cannons

Hey Core21,

Thanks for your quick and thorough awnser! My cannons and ship are staticl meshes (Sails not since they need to be affected by wind). Although I consider myself to have some experience in Unreal Engine I do not quite get how you set your proposition into action. Could you give me an example on how to set it up? Me and some friends are still working on other ships so since you would handle them as skeletal meshes would you think it is wise to change this one to skeletal mesh and put the cannons in when creating the meshes?

Thanks in advance!