How to ease toward clamp range limit

Try something like this


The interp value is how quickly it will smoothly move between the given values in the clamp. This is how I make my rudders move smoothly on aircraft in my game but I adjusted it to fit into the code you provided. The clamp defines the values which are the limit of the angle.

I’ve never tried to use clamp angle but I think you can get around using it since it isn’t giving you the results you want.