How to draw HUD in editor?

I am no expert but you might have to extend the editors built in editor viewport classes. Most of this is done in slate, that is how all of the buttons and options show up in the viewports.
I am not 100% sure this is how you would do it.

I just looked in Engine/Source/Editor/LevelEditor

Some interesting files in there:
SLevelViewportToolbar.h and .cpp