The problem is that if I create a camera attached to the monster it will follow it, but just that. It won’t be able to perform any kind of complex animation like what you would see on Final Fantasy or Kingdom Hearts.
That’s actually what I was thinking, but the problem would be… Aren’t Matinee sequences local to the map they are created in? (That they only work in the same map they are created in) So what if I switch maps? Then I wouldn’t be able to use the same animation sequence anywhere else.