How to do animated cameras?

That’s what I thought you needed to do, but I’m not sure how to save its data to a file permanently.

So the Matinee Data only contains the interpolation data and such? Maybe I could randomly spawn a camera in my level and on runtime set the matinee to use that camera, but I don’t know. It seems kinda overcomplicated in my opinion. I’m sure there must be another way to do it. I already created a test animation and I’m just looking for a way to take it to any other level.