It’s a bug in cuz UE5 support double precision first time in blueprint.
To use any operate node, it can’t cast auto, should “To double”, then divide or add…(see pics)
I think this will be fixed by Epic.
It’s a bug in cuz UE5 support double precision first time in blueprint.
To use any operate node, it can’t cast auto, should “To double”, then divide or add…(see pics)
I think this will be fixed by Epic.