Yeah, I’ve got everything working…part of the reason I’m so frustrated. It shouldn’t be the hard to figure out. I feel like I know how to do it, and then I try to do it, and I can’t get anywhere. The coins have their own static mesh and are destroyed in the character blueprint. I’ve got a widget counting and displaying the coins I pick up. Let me grab some screens of the coin and character bps.
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And that’s everything, I think.