How to disable crouch/prone when needed?

Hello and thanks for the tips!

But of course I’m still stuck a bit. I made the CanCrouch-function as instructed:

Below, if the branch fires off to FlipFlop from true set manually and I test it the crouching is disabled, which is great, but when set to false and wobbling under a bridge and pressing crouch to stand up, the character peeks inside the bridge.
This is my partial setup for crouch inside the MyCharacter EventGraph(flipped the nodes around a lot and arranged them like so for the pic):

18618-cancrouch2.jpg

And this is MyCharacter’s box component for CrouchStand, which I’m pretty sure is wrong(among other things):

Any hints on how to solve this would be much appreciated. Useful tutorials would help too :slight_smile: