I dont know how costly ticks are, I found a way of doing it by holding the time that the key was pressed last and only triggered on that key press again (first post, sorry if I’m necoing and old thread, came across it while google in the same thing) .Only my second day trying unreal, I think I’m going to be here a lot
This allows me to detect double key press up and double key press down to run (I also detect hold shift with a different method). To me, this method seems very simply and not costly ???
background: php (zend & cake)/ ai automation, (neural nets) /java/c++ programmer
… but this is all very new to me, I’ve probably done it in a costly manner, but I dont think so