How to deploy compiled c++ module dll to artists?

Hi,
had a similar problem and solved it.

–U have to add the module to the name.uproject file.(watch how it in ur
c++ looks)

–copy .dll and .pcb(maybe not needed) inside Projectfolder/Binaries/Win64

– modify UE4Editor.modules. Basicly copy from ur c++ project and remove
all modules u dont need in the artist
project.

Works for me :slight_smile:

Good luck