“Detach From Controller Pending Destroy” Node working perfectly to me also. Destroy all (spawned)AIControllers (eg.: 100), then i can spawn another 1.
https://forums.unrealengine.com/t/how-do-i-unassign-an-ai-controller-to-a-pawn/300470/7
“Detach From Controller Pending Destroy” Node working perfectly to me also. Destroy all (spawned)AIControllers (eg.: 100), then i can spawn another 1.
https://forums.unrealengine.com/t/how-do-i-unassign-an-ai-controller-to-a-pawn/300470/7