Thank you for your answer, I was thinking of the possession same way, whenever the two objects collides, the player gains control of the ball.
I was working in Unity back then, but there were forces affecting each other when player “Picked up” the puck and it didnt work out really well.
What I was thinking about was to add to puck some offset from player postion and then maybe somehow copy players movement or just follow the feet.
But I really dont know how to achieve that kind of stuff or is it even right to go that way?