Doesn’t work at all. “function ‘void AShooterCharacter::Tick(float)’ already has a body”. Also I’m using ShooterWeapon_Instant.cpp since I’m doing it for hitscan weapons.
:EDIT: Messed around and got something going. Using FInterp to smoothen it out. See the same command for your crouch thing. Also if you don’t mind sharing your crouch function I wouldn’t mind.