You can achieve it in several ways. You might use what is called “RenderToTextureTools”
Or you can just make it with UMG, and RenderTarget asset. If you really interested in a step by step tutorial for this method, you can check this Wiki post.
-m
You can achieve it in several ways. You might use what is called “RenderToTextureTools”
Or you can just make it with UMG, and RenderTarget asset. If you really interested in a step by step tutorial for this method, you can check this Wiki post.
-m