How to create new custom generic blueprint containers like TArray<>

Hi,

As I am mainly doing it for fun and to have a better understanding of the Unreal Engine’s blueprint interpreter and blueprint type system, I won’t make any promises. However if you would be okay to share it with me so I can see what modifications you did, I would greatly appreciate it.

Honestly depending of the complexity and my understanding I might help you finish your work !

Thank you for your response !