I have my character exported from Max and have the PHAT asset setup. What Im looking to achieve is for a belly jiggle based on movement. Im using U4’s 3rd person template as a test, so I’d like to see jiggle when my character is running forward and stops abruptly after taking my finger off the forward arrow key. I have a bone created for the belly, and it’s skinned appropriately.
I’ve been playing around with the ‘bone mode’ settings on that bone with little avail. Can someone give me some tips as to what needs to be changed on that bone?
Thanks.