How to create interactive foilage? Cuttable/Regrowable grass and trees.

Ok. Do you know if its possible to get a reference of a painted tree to do so via code or blueprint ? Or do I have to place them manually one by one ? All I want to know is if I can use the painting tool for the vegetation or not. Because I heard its not possible to get a reference for specific painted trees for example.

Thats what I’m talking about: Removing single instance of a foliage actor? - World Creation - Epic Developer Community Forums

Seems like you can either use the foliage tool to paint vegetation, but without interaction. Or create own blueprints and place every single mesh instance by hand, but have the ability to add animation states and so on, right ?